Mobile app design is one of the major elements that go into developing a mobile app. Mobile application developers and designers play different yet important roles in the development of a mobile application. Developing a mobile app is a time-consuming process, and it starts from the time you have an idea until the time you upload the final developed mobile application. Throughout the journey, mobile app developers and designers go through different phases, such as visual design, developing prototypes, and growing various sections correctly.
While you begin to develop the flow, structure, and various features that form the basis of your mobile application, it is equally important to consider different aspects of project management and numerous mobile parts.
Over the entire period, it is easy to get an idea of what design elements you want and what aspects of the mobile app design need to be developed at the same time. There are various design elements, such as edge cases, empty screens, and interactions at a micro level.
It is useful for app designers to consider a different aspect of mobile app design before launching a mobile application to avoid problems shortly. The obviously important components of User Interface are as significant as other elements that are usually not given the deserved significance. Few crucial design elements should be considered before starting the process of creating a mobile application.
1. Intense Wireframing
It is important for designers to design elements at the time of wireframing. It defines the flow of information ranging from simple to complex steps. It helps developers in getting a technical review, it also enables developers and designers to see the interface’s performance level when it is overloaded.
If you design an app that needs a contact list, you know the importance of a problem which happens to exist due to a user’s name only.
It is a difficult task to have solutions to such extreme problems, but it is always better to keep on testing your design, including in-depth and well-researched content and images of different sizes and different aspect ratios.
The primary focus is on finding a situation that seems to exist in the real world. One more important thing is that you need to be cautious with ‘call to action’ buttons.
If you use an icon and texts at the same time, then see how well the interface looks like when you change the language to any other language than English.
2. Mini Interactions
As a matter of fact, the detailed information or the details of your mobile app design makes it different from others. It helps you in maintaining a competitive edge over your competitors as you can provide this element with the desired level of creativity.
Interactions that happen to exist at a micro level are the best tools to give highly useful feedback. Such interactions are often perceived with subsequent interactions, but they tend to develop a sense of a benefit once end users witness them.
Interestingly, you can see how the mobile application discloses their calculations and enables end users to install their resume if you look at this application prototyped by UXPin. However, an appropriately simplified action determines additional functionalities and increases exploration to a considerable extent.
3. Placeholders and Loading Segments
When you are involved in the process of designing, you usually do not have the ways to reproduce different loading rates. There is a high chance that you might design interfaces that are meant to buffer and load fast. It rarely happens when you design the awkward glimpses when end users are supposed to wait for the content to arrive on a page.
You cannot guarantee good Internet Speed all the time, especially when an end user downloads an image. In such situations, you are supposed to determine how to distract end users while the process is on.
4. Blank Screens
When you are involved in the process of designing a mobile application, you usually design for an occupied interface where each and every bit in the outlook seems highly organized and well placed. In such situations, you need to design the required quantity of data in an appropriately occupied screen. It is important for designers to make a list of preferred elements and items that need to be there.
However, the most important question is how to design a blank screen while the content has already waiting for the user’s action. No matter how long it exists, designers and mobile app developers are supposed to understand the communication value for end users that they are going to witness for a short time span.
The primary focus of a blank screen is to act as a transitioning stage, and these blank screens also inform end users about actions that are meant to be taken to be able to view the content. When you think from a viewer’s perspective, such empty screens matter a lot, and they are held responsible to retain customers’ interest and make them stay for a long time.